Magic combos need mana regen items (get them from Golems, need at least 5 CHA), the Focus Energy you get after defeating your first Golem, and strong strategy behind them. (Spare hunger charms sell for 50 gold each!) Arrows are really powerful IF they hit. But with the ammo system in, that's only as unlimited at number of arrows you have. Then of course you have the combo of arrows, Withdraw -> Draw Arrow -> Fire arrow. Uppercut (for after the duck and stand combos on fliers),Īnd Wrist / Arm / Head shot to break the armor on those portions of enemies. Second Wind (for when you are hit with Gut Check that kills your stamina), The only other melee style moves you are going to invest in are:įade Away (for going into defensive stance), If you invest into Sunderer Perk you won't have to worry about Armor Breaker cause all your attacks will break armor. (powered up, those skills and some mindful tactics are all you need.)
Your basic and main melee Combo is Spring Attack and Crushing Blow with maybe some Tempo Attacks between. So I decided to spend the time to actually overhaul this whole topic post for all of ya.